Link, picture, and video basket – Modern Warfare 3

A few days ago, the first facts and screenshots as well as design studies on Modern Warfare 3 emerged on Kotaku and were almost immediately followed by four official teaser trailers by Activision. So yours truly thought of doing a little collection of what we have here, if not only for not having to hit different locations every time you want to see a trailer. So think of it as a link basket. : )

The Mona Lisa

First off, the box art. Going with the standard laid back walking soldier, who can’t be bothered to duck amidst all the mayhem around him. The black and white colours remind a bit of the Battlefield covers, sans the explosion in front of him.

The details center primarily around the single player, where one of the new main chars is called “Sandman” -

Frost

Reminds me of Jim (John Krasinski) in The Office -

krasinskijohn

but that doesn’t matter. The following are the four official teaser trailers.

AM3RICA

3NGLAND

et la FRANC3

l’ALL3MAGN3 gets two 3s

IGN US does a little analysis of the four teasers

Wow, those guys didn’t know the Fernsehturm. However, the two sages did provide with a translation of Makarov’s advice at each vid’s end:

AM3RICA – Destroy the enemy’s hope of winning

3NGLAND – Use everything to your advantage

FRANC3 – Use your opponent’s weaknesses

G3RMANY – Attack from an unknown side

Also, as of a few hours ago, amazon has started taking preorders. It’ll be out on 11-08 in the year two-hundred-eleven.

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On the shoulders of giants -

John Krasinski photo by MTV.

Official Call of Duty Channel is located here.

A visit to the Computerspielemuseum

A few weeks ago, I went to the Computerspielemuseum with a few friends of mine. The entrance is 8 Euros, and the place is still quite small, but the visit is worth the cheddar.

Link gone.

Your are greeted by these statues, growing in numbers it seems. There is also a little shop with geeky t-shirts and books and the like. Then you get to do a little quiz where you may drop your knowledge on the unsuspecting viewers.

The different generations of consoles and homecomputers are presented, and after that, the big gaming franchises in these little boxes. Pick your favorite memory, and be astonished at how many there actually are.

Highlights then include vintage arcade stations of 70ies and 80ies classics

Aw.

as well as truly ancient magazines

…until you reach one of the uncontested highlights: The Painstation (TM). You get to sign a non-liability-paper, while the guy handing you the paper and instructions gleefully warns you that the Painstation (TM) causes real pain and everybody watches you being whipped, zapped and burned. Then, two people opposed to each other put their hands on the station while playing an increasingly difficult game of against-each-other-Pong. Miss the ball and yout get whipped, zapped and burned:

It is a bit difficult to catch on a photo, but here is the hand of a match winner -

I lost almost instantly, four times in a row, because I couldn’t help but quickly pull the hand away at the first sign of danger, even though the first few punishments aren’t even painful at all.

Now then, in the meantime I was able to take a picture of the very first issue of classic Dungeons & Dragons:

and talk with one of the classic parsers…long time since I had a conversation with a computer.

Finally, an old acquaintance…reminded me of the TV-heads in the bar in Back to the Future II.

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Computerspielemuseum

Karl-Marx-Allee 93a, 10243 Berlin

Phone: +49-30-60988577

Mail: service@computerspielemuseum.de

Open: Any day except on tuesdays 10 – 20 h.


Japanese shadow doc attaches opposable thumbs to the green robot

While I never liked Sony Ericsson and its phones (the first cell I ever really bought broke instantly, and every replacement broke as well, it’s still lying around here somewhere and never been used. Also I hate the clumsy design of the Xperias, and they never update android anyway), I’ve gotta hand it to Sony – they honor their tradition of making kick ass commercials. I mean, this is me, talking about an ad without being forced to do so.

Love that it all takes place in some east asian shadow shack. *heads of to the store to putter around with this

Dreieck Kreis Kreuz Quadrat

Dass Sony nicht einfach alles ein wenig anders machen wollte, sondern sich konkret was gedacht hat beim Designen des Joypads für seine kommende Konsole, zeigt ein Interview mit Teiyu Goto. So soll das Dreieck die eigene Sicht symbolisieren (in grün), der Kreis ein “Ja”, das Kreuz dagegen das “Nein”, während das Quadrat Menüs oder Dokumente darstellen sollte.

Wer hätte das gedacht. Kommt immer wieder gut, wenn ein erster Beweger nach Jahrzehnten en passant seine Motivationen preisgibt, in diesem Fall zu einer der unbestrittenen Ikonen der 90er und 2000er Jahre. Und weil der Gute Japaner ist, kommt natürlich noch eine Anekdote der Bescheidenheit *humble humble dazu.

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Die Schultern der Giganten

PS Buttons Foto von Thom Watson,

Controller Fossil via sp330.com,

und Story von 1up.com via kotaku.